AI Insights · Timothy · January 2022
Top 5 PVP Games on Android in Saudi Arabia Q4 2021
Explore the performance of the top 5 PVP games on Android in Saudi Arabia during Q4 2021, including trends in weekly downloads, revenue, and active users.
During the fourth quarter of 2021, the top 5 PVP games on Android in Saudi Arabia demonstrated varied performance in terms of weekly downloads, revenue, and active users. These insights are derived from Sensor Tower data, providing a comprehensive overview of the market dynamics.
PUBG MOBILE saw a steady increase in weekly revenue, peaking at approximately $346K in the final week of December. Weekly downloads fluctuated, reaching a peak of 34.8K in mid-October but declining to around 21.4K by early December. Active users experienced minor fluctuations but remained robust, with a peak of 455K in mid-November.
Yalla Ludo - Ludo&Domino from Aviva Sun maintained a stable weekly revenue, with a slight increase towards the end of the quarter, reaching $167K in the last week of December. Downloads exhibited moderate fluctuations, peaking at 26.3K in mid-October and ending the quarter at 22.8K. Active users followed a similar trend, peaking at 276K in late October before stabilizing around 233K by the end of December.
Free Fire experienced notable revenue peaks, with the highest being $113K in the last week of December. Downloads showed a downward trend from 30.6K at the beginning of the quarter to 25.3K by the end. Active users saw a gradual decline, starting from 1.6M in late September and dropping to approximately 1.3M by the end of December.
Roblox displayed a varied revenue trend, peaking at $104K in late November. Weekly downloads remained relatively stable, with a slight decline from 48K at the start of the quarter to 30K by the end. Active users remained consistent, averaging around 900K throughout the quarter.
Rise of Kingdoms: Lost Crusade showed fluctuating revenue, peaking at $95K in early November. Downloads saw a general decline, starting at 5.9K in late September and ending at around 4.2K in the last week of December. Active users also decreased over the quarter, from 20K in early October to approximately 17K by the end of December.
For more detailed insights and comprehensive data, visit Sensor Tower.